CC26! Adventures in the Costume Continuum
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Costume-Con 26: Adventures in the Costume Continuum
ended on April 28, 2008
Registration information for future years is available on their respective websites:
  • Costume-Con 27 (Maryland): http://www.costume-con.com/cc27/
  • Costume-Con 28 (Milwaukee, WI): http://www.cc28.org/
  • Costume-Con 29 (New Jersey-New York Metro area)
  • Costume-Con.com (home page for seated Costume-Cons) : http://www.costume-con.com
  • Costume-Con archives : www.costume-con.org
  • if you joined us, we hope you had a great time!

    Panels and Classes at Costume-Con 26

    Preliminary Program information now available here on cc26.info!

    Posted: March 20, 2008

    The preliminary program information is now loaded into our online database and you can view it on the Program Listing page here at www.cc26.info!

    The listing will be evolving as we continue to work with our program participants, and please excuse any duplicate entries. As we approach the convention weekend, we'll be posting the full schedule as well as our participant's biographies.

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    Special Program Track at CC26: Special Effects for Costumes

    Posted: March 7, 2008

    The following items have all been confirmed as part of a special program track at CC26:

    Smoke and Mirrors

    This class will discuss and demonstrate how to create a number of costuming special effects using ordinary materials and tools. Included are an overview and how-to demonstrations on using lighting, sound, motion, atmospherics, appliances and other special effects to turn an ordinary sci-fi or fantasy costume into an extraordinary one. The instructor has been creating props and developing special effects techniques for science fiction and fantasy costumes for a number of years, and working to establish special effects as a recognized subdiscipline of costuming.

    Instructor: Philip Gust

    Mechanical Engineering in Costumes

    Just how are those wings held up? What was that dragon's neck made from? How is puppetry built into extensions away from the body? How do you construct a top half - bottom half costume (e.g., a rider on an ostrich)? This panel will approach these and other types of special costuming problems from a mechanical engineering standpoint. Panelists will discuss and demonstrate proven construction techniques that really work. The panelists all have extensive experience in creating costumes that use these techniques.

    Moderator: Jay Hartlove

    Space Suits: The Final Frontier

    Creating realistic and believable space suits is one of the most challenging areas of science fiction and fantasy costuming. This panel will review different types of space suits seen in science fiction and fantasy, and discuss the anatomy and construction techniques used in real space suits. It will offer practical suggestions on creating realistic and believable historical, science fiction and fantasy space suits by using this knowledge and adapting and simplifying these techniques. Topics covered include undergarments, the suit itself, helmets, boots, gloves, backpacks, and other accessories. The panelists all have expertise in the US and Russian manned space program and/or science fiction and fantasy space costuming.

    Moderator: Mike Smithwick

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    Costume EducationTracks at Costume-Con 26

    Posted: January 30, 2008

    We're currently working on panels and classes on:

    • Fur suit construction
    • Character movement in fur suit persona
    • Cosplay costume construction
    • Cosplay as a culture
    • Special effects
    • Cross-dressing costumes
    • Ethnic Costume (several different ethnicities)
    • Historical tribal costume
    • Quickie corsets
    • Judging
    • Writing judges' rules
    • Famous masquerade horror stories
    • Stagecraft
    • and much much more

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